Jiale Zhang's Portfolio

Jiale Zhang's PortfolioJiale Zhang's PortfolioJiale Zhang's Portfolio
我的作品集/My Portfolio
关于更多/About More
  • 设计文档/Design Doc
  • 个人简历/Resume

Jiale Zhang's Portfolio

Jiale Zhang's PortfolioJiale Zhang's PortfolioJiale Zhang's Portfolio
我的作品集/My Portfolio
关于更多/About More
  • 设计文档/Design Doc
  • 个人简历/Resume
More
  • 我的作品集/My Portfolio
  • 关于更多/About More
    • 设计文档/Design Doc
    • 个人简历/Resume
  • 我的作品集/My Portfolio
  • 关于更多/About More
    • 设计文档/Design Doc
    • 个人简历/Resume

个人简历

自我评价

专业背景:热爱游戏行业,测试并体验 30+款游戏,擅长分析游戏设计原理和技巧,提供创造性解决方案 


计算机能力:Maya、虚幻引擎、Substance 3D Painter、PS、Java、C、Unity 以及 Office 办公软件 设计能力:具备较高的审美意识和敏锐的视觉感受,拥有成熟的手绘能力并应用于大型活动的现场布置 


游戏文案:熟悉剧情架构、任务及关卡设计、怪物及场景设计以及游戏推广文档撰写 


语言能力:精通普通话及粤语,英语可作为工作语言,日语可完成日常沟通 

教育背景

萨凡纳艺术与设计学院 互动设计与游戏开发(硕士) 

2023.09 - 2025.08 

GPA:3.5/4.0 

主修课程:游戏美术方法, 互动与游戏设计:研究与实践,游戏技术:游戏脚本制作,有效设计沟通 


加州大学河滨分校 戏剧、电影与数字生产(本科) 

2021.09 - 2023.05 

GPA:3.5/4.0 

主修课程:剧本,舞台管理,舞台布置,舞台灯光

实习经历

广州百田信息科技有限公司 - 关卡策划实习生

2024.06 - 2024.09


负责项目Project Color的关卡设计

设计关卡白盒,与战斗策划,程序,美术沟通协调以跟进关卡进度。内容包括关卡地图设计,关卡道具的布置,关卡内敌人的数量,种类,坐标等

总结与参考同类竞品游戏,发掘同类型游戏的优点,同时改进与优化项目存在的缺陷

项目经历

皇家齿轮

游戏剧情策划及游戏角色原画师 2023.10 - 至今

融合现代流行文化中的蒸汽朋克和克苏鲁神话两大元素,编写一款蒸汽朋克风格的奇幻冒险 SRPG 游戏 的故事背景、游戏世界观

设计和策划游戏的职业系统和场景、二次行动系统和策略选择系统

负责游戏中所有不同角色的原型、服饰、道具的设计及原画


蟹堡王模型搭建 场景设计 2023.09 - 2023.11

运用 Maya 对蟹堡王的建筑进行模型搭建和贴图展开,以 FBX 模式将建模导入到 UE5 的游戏引擎

导入贴图至 Adobe Substance 3D Painter 进行上色,使用 UE5 编辑成材质球,放入已有 UE5 模型中

在 UE5 构建水下场景,通过变更环境设置,使环境达到低透光、偏深蓝色的水底效果

将模型放置到已搭建好的场景,再在模型周边放入同样在 Maya 里构建的海草模型 


加州大学尔湾分校游戏设计群 游戏剧情策划 2022.11 - 2023.01

负责完善一款限时互动性恐怖怪谈游戏的故事人物背景、场景危险等级、剧情和任务的编排设计,编排 3 个事件机制,以及 4 小时剧情 

协同美术、游戏场景搭建、交互设计团队,完成游戏 demo,并交付至游戏主要负责人

分发至 10 名玩家进行内测,获得 80%的游戏复玩 

校内工作

 加州大学河滨分校剧组 道具组实习生 2022.12 - 2023.02

根据舞台剧的中国风主题,采用红木来搭建“yellow face”的舞台并进行上色,协助舞台现场的布置

制作舞台场地的道具,完成七幅舞台剧宣传海报,获得100+人次观看

简历下载

张嘉乐简历 (pdf)Download

Resume

SUMMARY

  • A creative graduate student interested in emerging technologies to enhance innovative story-telling and deliver immersive gaming experiences, experienced in implementing solutions to drive user engagement. Confident in involving effective teamwork and exceeding expectations. I am looking for a 2024 summer internship opportunity in the game industry.
  • Technical Skills and Software: 3D Graphics Animation Packages (Maya), Java, C, Photoshop, Substance 3D Painter, Unreal Engine, Unity, HTML, CSS, JavaScript, Microsoft Suites (Word, Excel, PowerPoint)
  • Language Skills: Chinese (native), English (fluent), Japanese (intermediate)
  • Interests: Creative Writing, Drawing, Video Games, Online Games, Game Platforms

EDUCATION

Savannah College of Art and Design  Savannah, GA 

Mater of Fine Arts in Interactive Design and Game Development Sept 2023 - Aug 2025 

Cumulative GPA: 3.5/4.0 

Core Courses: Effective Design Communication, Interactive and Game Design, Game Tech: Gameplay Scripting


University of California, Riverside  Riverside, CA

Bachelor of Arts in Theatre, Film, and Digital Production  Sept 2021 - Jun 2023

Cumulative GPA: 3.51/4.0

Concentration in Production and Design 

INTERNSHIP EXPERIENCES

 Shangrao Kaisheng Network Technology Co., Ltd.  Shangrao, China 

Game Testing Planning Intern Sept 2022 - Nov 2023

  • Conducted testing on a roguelike Game to identify issues with data expansion and in-game characters
  • Analyzed the game from aspects including UI/UX, functionalities, and stability, suggesting improvements in item design, level difficulty, and character design
  • Compiled a report covering analysis results and improvement suggestions, helping the company develop a more competitive game


University of California, Riverside Drama  Riverside, CA 

Group Prop Coloring Intern  Nov 2022 - Feb 2023 

  • Contributed to the construction of the performance stage for a play themed Yellow Face, selecting and deciding materials for the stage setting to align with the play’s theme
  • Crafted and decorated props for the stage by coloring the materials to enhance the visual attraction of the stage
  • Designed seven promotional posters for the play, attracting more than 100 audiences.

PROJECT EXPERIENCES

 Global Game Jam  Savannah, GA

Illustrator and Level Designer January 2024 

  • Created pixel art assets for game scenes using Photoshop (such as potted plants, water coolers, desks, windows, etc.) and interactive animations
  • Utilized Unity to construct game opening scenes and three game levels, integrating pixel art assets and animations into the game environments and levels


Royal Gears Game  Savannah, GA 

Storyline Planning and Character Illustrator Oct 2023 - Present

  • Integrated elements of steampunk and Lovecraftian mythology from contemporary pop culture to write the storyline and establish the world view of a fantasy adventure SRPG game in a steampunk style
  • Designed and planned the game's profession system, scenes, secondary action system, and strategic decision-making system
  • Utilized Photoshop to design and illustrate prototypes, costumes, and props for all different characters in the game 


Crab King Model Building Savannah, GA 

Game Scene Design Sept 2023 - Nov 2023

  • Utilized Maya to model and texture the architecture of Crab King and imported the model into UE5 game engine in FBX format
  • Applied coloring in Adobe Substance 3D Painter, edited the colored textures into materials after importing into UE5 and placed within existing UE5 models
  • Constructed an underwater scene in UE5, achieving a low-light, deep blue underwater effect by adjusting environmental settings
  • Placed models into the built scene and surrounded with seaweed models constructed in Maya


Horror Puzzle Game Design and Development: My House of Horrors  Riverside, CA

Development Team Member Jul 2022 - Oct 2022 

  • Developed an interactive game based on a popular network novel titled My House of Horrors
  • Designed characters, difficulty levels, and background story (3 events, 4-hour storyline) for the game 
  • Created a game demo with teams of art, scene construction, and interaction design, presenting it to the main stakeholder
  • Conducted usability testing with 10+ users, achieving an 80% replay rate

Resume Download

Jiale Zhang Resume 240217 (pdf)Download

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